EN
ScummVM 0.2.0
Supports the 256-C-version of Zak McKracken, the cd-version of Loom and Simon the Sorcerer. Improved support for Sam & Max and other games, playable in version 0.1.0; a lot of new command line parameters and better support for different CPUs added.
download
Unix / Other / The ScummVM Project
EN
ScummVM 1.5.0
ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the game, allowing you to play them on systems for which they were never designed! (remove ".gz")
download
BeOS / Other / The ScummVM Project
EN
ScummVM 2.0.0
As ScummVM is relying on a BONE version you need the BONE network stack (ZETA and Haiku) version for BeOS to compile (needs libbind and libsocket).
download
BeOS / System / Sam Lantinga
EN
SDL 1.0.0
This is the Simple DirectMedia Layer, a generic API that provides low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D framebuffer across multiple platforms.
download
EN
SDL 1.0.1
The current version supports Linux X11, Linux framebuffer console, Win32 GDI, Win32 DirectX, BeOS BDirectWindow, MacOS toolkit, MacOS sprockets, FreeBSD 4.X X11, Solaris 2.X X11, and IRIX 6.X X11.
download
EN
SDL 1.0.2
The Simple DirectMedia Layer (SDL for short) is a cross-platfrom library designed to make it easy to write multi-media software, such as games and emulators.
download
EN
SDL 1.0.3
If you have a newer PC, SDL may be able to take advantage of MMX blit acceleration using assembly routines from the Hermes blit library.
download
EN
SDL 1.0.4
The best way to learn how to use SDL is to check out the header files in the "include" subdirectory and the programs in the "test" subdirectory. The header files and test programs are well commented and always up to date. More documentation is available in HTML format in "./docs/index.html"
download
EN
SDL 1.0.6
The Simple DirectMedia Layer library source code is available from: http://www.devolution.com/~slouken/SDL/
download
EN
SDL 1.1.2
https://www.libsdl.org/release/
download
EN
SDL 1.1.4
SDL-1.1.4 & GCC sources
download
BeOS / System / GNU
EN
SDL 1.1.5
Simple DirectMedia Layer for BeOS; required by many games + emulators.
download
EN
SDL 1.2.0
https://wiki.libsdl.org/SDL1.2Tutorials
download
EN
SDL 1.2.1
includes libSDL_mixer.so + libSDL_net.so
download
BeOS / System / Sam Lantinga
EN
SDL Game Libraries 1.2
Package includes libs around SDL-1.2 (libfreetype.so, libjpeg.so, libpng.so, libSDL/_image/_mixer/_net/_ttf.so, libsmjpeg.so, libsmpeg.so, libttf.so); to play SDL-based games, please copy these files on your /boot/home/config/lib/
download
EN
SDL Game Libraries 1.2.2
libSDL.so (1.2.2 ), libSDL_image.so, libSDL_mixer.so, libSDL_net.so, libSDL_ttf.so
download
EN
SDL Game Libraries 3
libatalk.so, libnet.so, libnetapi.so, libnetdev.so, libSDL.so (in a compiled version from 2004; 3,1MB), libSDL_image.so, libSDL_mixer.so, libSDL_net.so, libSDL_ttf.so; these libraries are needed by SDL games in order to run.
download
BeOS / System / Sam Lantinga
EN
SDL Mixer 1.0.5
The multi-channel audio mixer for Simple DirectMedia Layer supports 8 channels of 16 bit stereo audio, plus a single channel of music, mixed by the popular MikMod MOD, Timidity MIDI and SMPEG MP3 libraries.
download
EN
SDL Mixer 1.2.0
To play MIDI files, you'll need to get a complete set of GUS patches from: https://www.libsdl.org/projects/mixer/timidity/timidity.tar.gz and unpack them in /usr/local/lib under UNIX, and C:\ under Win32.
download